The computer is hiding one secret number. Your job: find it before your attempts run out. Every wrong guess earns two clues — a direction (too high / too low) and a temperature (how close you are). Find it fast and the score climbs.
Guess → read two clues → narrow the range → guess again. The loop resolves in under ten seconds, so the player is always one decision away from the next piece of feedback.
Every guess answers on five channels at once: direction text, temperature, a moving meter, a shrinking range bar, and a board shake sized to the miss — small for close, large for far. Sound is a sixth channel, and it can be muted.
Three modes let the player set their own challenge instead of the game guessing for them: Casual to learn, Classic as designed, Expert with three fewer attempts and a 1.5× score multiplier as the reward for the risk.
Score rewards what the player controls: attempts saved and speed. A session best score and win streak sit above the board, so "one more round" always has a target attached to it.